Well, the weight of all the stuff I've halfway put off and halfway wanted to pursue but couldn't is catching up with me. I've got a hunk of a big ol' math textbook to do, which is not exactly the most exciting, and therefor slow progress. I also intend to finish some games I've been working on as of late. My recent purchase of Bioshock isn't helping get things done, but it IS taking my mind offa things, which helps...sorta. Bioshock is an amazing game to say the least. Rapture is by far the best designed environment I've seen in any game. ANY game. The splicers and big daddies and such are also amazingly well put together, leaping out at you from random shadows, or taunting you while hiding on the ceiling where you can't see them. But enough Bioshock raving.
I tried my hand at composing some stuff with FL Studio the other day. That was a fun little adventure. Needless to say it wasn't exactly good, but I'm still proud. I think I'll try some more stuff and see what I can get going. If I make anything of decent skill I'll upload it and post it here.
Also, in entirely unrelated news: THE POTATOSHEEP FORUMZ GOTZ A P0ST! Dear god I am amazed, after months of no traffic, a post! Goes to show how popular my site is <_<. Oh well, it's something. Anything is good for me.
Ah yes, I saw The Dark Knight the other day. It. Was. Epic. The Joker was a badass, whoever played him did a superb job to say the least. I was kinda disappointed that Twoface only made an appearance for the last 5th or so of the movie. He had some awesome special effectness goin' on with his half burnt off face. To anyone who hasn't seen it yet: get off your lazy ass and see this! It's WELL worth it!
Well that's all for now. I'll be postin' my game when/if it gets done.
Tuesday, July 29, 2008
So much to do
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Thursday, July 24, 2008
Risk v2.0
Well, my grandmother is gone. It was an interesting visit to say the least. One very good thing that came of it however was my acquisition of Artrage 2, as a gift. From what I've used in it so far, it's a truly great program. I sketched a weird robot crane (bird) thing the other day, which I like.
On a gaming note, I picked up the Necron Codex for Warhammer 40K at the local geek hobby shop/comic store. The little stories they have in those things are hilarious. I'm looking forward to playing the game a lot. Once I get enough to buy an army and crap at least. Also on the tabletop gaming front: I'm creating my own Risk game. It's not exactly Risk...at all...but it's a world conquest type of game, but much different. I'll post some pictures when I'm done with it.
This has been a weird summer to say the least, weather wise anyways. Yesterday we had an epic rainstorm. It filled our sidewalk gutters with streams at least several inches deep, and flooded a few driveways. Dang fun stuff. Big storms have always been a love of mine.
Well, that's all for now.
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Amzi The Potatosheep
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Friday, July 18, 2008
A Plague Doth Cometh
So my grandmother is visiting from Baltimore. That's interesting, most certainly. We went to dinner tonight which hilarious and extremely dull at the same time.The dull bit was that it took 3 hours, and the hilarious bit was when she asked the waiter oh so politely to "Please ask those people in the table over there to be quiet". It was all I could do to contain my laughter as he stared at her for a few seconds, muttered something incoherent and walked off.
Anyways, good news in the gaming industry. It looks like games are picking up in style again. Mirror's Edge looks freakin' kickass. I'm definitely getting it if it comes out for computers, which it will according the rumors and such. My theory about game development is that one day the graphics and physics and all the programmed things won't be able to get any more realistic, so game designers will be forced to come up with better sotrylines and new ideas for gameplay to compramise. I'm halfway looking forward to that day, and halfway dreading it, because it will mean that there will no longer be much of a need to upgrade computers to deal with new graphics and engines, because all the ones out will require about the same amount of power due to being as lifelike as possible, which means that all the computer company's revenue will drop significantly. Anyways, that day is pretty far in the future, as well as near impossible to happen, so I'm not worried too much. Also, there's several sequels coming out for games I've enjoyed extremely: Portal 2, Starcraft 2, Bioshock 2 and Dawn of War 2, which is my most anticipated. Feast your eyes on some trailers:
Also, here's a little loop I made in an attempt to revive my animation skillz, or what there is of them. I don't think it's too horrible, but it could still use work...
Suggestions on it anyone?
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Amzi The Potatosheep
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8:31 PM
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Thursday, July 10, 2008
Well, that's the end. What now?`
TOFA round 1 is closed. Most of the animations are awesome as heck. Cataclysm Studios has released it's first piece of crap, lets make some cash, type of game: Trumble. Fun stuff. We're working on Hot Cocoa at the moment. One of those "climb to escape the lava" type games, only you're a marshmallow escaping cocoa. Weeeee.
In other news, I'm becoming increasingly pissed off at my lack of animation skill. I guess that's what I get for getting so in depth into coding. Blarg. I've been trying to practicing animating and drawing lately. Maybe I'll improve. Got my cast off too. It's hard to get used to using a finger after not using it for a few weeks. Ah well.
Oh yes! An AWESOME Gish 2 trailer is out now. SOOOOOO epic looking. I cannot wait.
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Amzi The Potatosheep
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10:46 PM
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Monday, July 7, 2008
To the Dungeons With Him
Well, the 4th has come and gone, and so have the fireworks. My friend and I made an epic tank battle video, shattered a glass bowl accidentally, made a metal bowl red hot, and set off fireworks in a kiddie pool. Daannnnggg good stuff. Here's the video:
Also, the fireworks show got FP'ed on ABS, so I'm happy.
I haven't been playing many non flash games lately which is sad, and I've had an urge to have a tabletop RPG tournament or something...Something is wrong. Ah well, I downloaded On the Rainslick Precipice of Darkness demo, which is AWESOMELY HILARIOUS. Thrusting robots are da shniz.
Hmm, not much else to update one besides the creation of Cataclysm Studios, the company Slouchingtiger and I are founding. Our first game shall be Trumbler, a crappy game to just say we have something published. Should be fun though.
Watch TOFA progress is making me increasingly annoyed. Ah well. I shall practice for failing next year. Woot.
I also discovered an AMAZING AS tutorial blog. It's helping a lot. Alright I'm off.
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Amzi The Potatosheep
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11:29 PM
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