TOFA round 1 is closed. Most of the animations are awesome as heck. Cataclysm Studios has released it's first piece of crap, lets make some cash, type of game: Trumble. Fun stuff. We're working on Hot Cocoa at the moment. One of those "climb to escape the lava" type games, only you're a marshmallow escaping cocoa. Weeeee.
In other news, I'm becoming increasingly pissed off at my lack of animation skill. I guess that's what I get for getting so in depth into coding. Blarg. I've been trying to practicing animating and drawing lately. Maybe I'll improve. Got my cast off too. It's hard to get used to using a finger after not using it for a few weeks. Ah well.
Oh yes! An AWESOME Gish 2 trailer is out now. SOOOOOO epic looking. I cannot wait.
Thursday, July 10, 2008
Well, that's the end. What now?`
Posted by
Amzi The Potatosheep
at
10:46 PM
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1 comment:
As long as you recognize that you could be better and as long as you know what looks good, that's what counts the most.
I can't tell you how many of my classmates from my animation class last semester thought that what they did was godly (but it sucked.)
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